Wednesday, September 22, 2010

[Review] Mineralogy Labs: Mission Opal [Birthstone2010] by BadBoys

In Mineralogy Labs: Mission Opal [Birthstone2010] by BadBoys, you are shrunk and teleported into an opal... For science! The inside of the opal is laden with limitless color and self-regenerating bacteria. Not to mention little tidbits of 'information' that increase your score! Now, those bacteria are viscous, but you can kill them to get more points.

Regardless of this slightly funny storyline, the layout of the level is gorgeous. The random colors seem to extend forever! You can wander through the place for an hour and still find treasure that you couldn't find before! The score on the level is limitless, as the enemies constantly respawn, and there is no time limit. Besides the fun of finding treasure in this explore based level, the main thing that stays in your head is: "Where the heck is that key?" Yes, you do have to find a key to open a treasure chest to get a bomb to beat the level. After exploring for about a half hour, I found where it was housed.

The room that the key was in seemed like an entire different level, other than the environment. It had spike traps and boxes and towers and moving platforms. In order to get the key, you had to push one of the boxes all the way up the red pedestal via moving platforms. BadBoys was kind with boxes and added 4 boxes, in case one accidentally gets stuck. After getting th key, you can also use those boxes to get other treasure.

As I was playing, it was like being immersed in two seperate levels at the same time! It was incredible, and stayed fun for the entire half hour I played it! It could probably keep the player entertained for as long as it would be needed for them to finish the level. The experience of this level was incredible. This was a GEM of a level by BadBoys, and I hope to see more levels like this from him.

AtmoScore Staff Score: 103,506 – MaximumDragon

Atmosphir Player Score: 103,506 - MaximumDragon

Review by MaximumDragon.

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